The game's Story Mode is now split into two separate campaigns for the Persona 4 and Persona 3 casts, as opposed to a campaign for each character. Two additional story campaigns are available: one allows players to replay the character campaigns from Persona 4 Arena, while the other is included with the Tohru Adachi downloadable content and focuses on his actions during the story. Golden Arena is a dungeon-based survival mode, in which players travel through various dungeons to increase the fighter's stats.
Unlike most fighting games, Ultimax honors its RPG lineage by offering a substantial story mode. The narrative plays out much like a visual novel, featuring an abundance of dialogue, glossy character art, and vintage tunes from composer Shoji Meguro. Oh, and there's a handful of fights tossed in there every so often.
Really though, the conceit is just an excuse to spend more time with characters we know and love. The opportunity to catch up with Yukari Takeba, Junpei Iori, and Ken Amada is a real treat, as the new combatants join the roster and give us a glimpse at what life is like after the events of P3. This isn't the strongest Persona story, but it certainly has its moments.
Ultimax is the type of experience that takes a day to learn and a lifetime to master. It's simultaneously accessible and incredibly intricate, providing newer players a shallow end of the pool to play in, while veterans are given the tools to go deep sea diving in the Marianas Trench.